Tuesday, April 19, 2011

Enigmata TD Update

Hey guys,

Enigmata TD was supposed to be released in March, however due to some personal issues it has been postponed. However, I am back to full production of the game. Here are the current stats for the game:

- 7/16 bosses completed
- 15/20 units completed
- 18/?? enemies completed
- 3/5 characters designed
- 10,300 lines of code
- 1.4 Mb file size (w/o music or sounds)
- Shop complete
- Level map complete
- 90% of main menu complete

Overall game completion: 65%

I'll keep you guys updated. Screenshots coming soon.

Tuesday, February 8, 2011

Enigmata TD Update


Enigmata TD (Working title) is about 60% completed, and I'm hoping to release it either March or April. This game runs on an all new custom built engine which runs 4 times faster than the Enigmata 2 engine. The Enigmata TD story takes place prior to the events of Enigmata 1, you play as Genu in this game.

- There will be 20 unique types of units all with specialized upgrades and abilities.
- Over 15 skills
- Various end of level upgrades
- Over 15 levels with unique bosses

I'll try to post more updates as the game nears completion.

Thursday, May 13, 2010

Enigmata TD

Taking a completely new direction here, my next game release will be Enigmata TD! This game will have an all new soundtrack by DJ Mia Lolita, the artist behind the Enigmata 1 soundtrack. This will not be your ordinary TD game, prepare for the Enigmata twist!

More details coming soon.

Tuesday, April 6, 2010

What's next?

I'm taking a break from Enigmata 3 for now, but I'm not straying away from the Enigmata genre! I've currently started on my next project, which takes place in the Enigmata galaxy, I don't want to give away too many details just yet as the game is still in a concept stage. It will likely be a RTS style game with simple controls, but complex strategies, and there will definitely be epic bosses!

Saturday, March 27, 2010

Enigmata 2 is released!

Well it has been a while since Enigmata 2 was out, so far it has been generally positive! I've been working non-stop fixing glitches since release, and finally its gotten pretty stable. I may add some secret content if I'm up to it, that'll be a surprise. Here are some stats about Enigmata 2, so far there are over 600k views, and an average game-play time of 42 minutes, which is pretty good for a flash game.

Anyway, I have an idea for a new game, I will start on it soon, it's not going to be another Enigmata game. I'll keep you guys posted on details for the new game!

Sunday, January 31, 2010

Enigmata 2 Trailer Released *UPDATE*

Hey guys,

The game is about 85% done and I thought it was about time to release a trailer. You can view it on this youtube link:

NEW TRAILER: http://www.youtube.com/watch?v=qEq2ZHO42Kc

Wednesday, December 2, 2009

Simple Optimization Functions.

Here are some functions I came up with for various purposes, I'm sure there are more efficient versions out there. If you have any ideas on how to optimize these functions more please comment. If anyone has the time to test these out against their Math.function versions, please let me know the results. Thanks ahead of time.

Faster Rounding (Needs to be tested):
function round (ax:Number):int
{
if (ax>=0){
return int(ax+.5)
} else {
return int(ax-.5)
}
}

Faster Ceiling (Needs to be tested):
function ceil (ax:Number):int
{
if (ax>0){
return int(ax+1)
} else {
return int(ax)
}
}

Faster Flooring (Needs to be tested):
function floor (ax:Number):int
{
if (ax>=0){
return int(ax)
} else {
return int(ax-1)
}
}


Faster Absolute Value (Needs to be tested):
function abs (ax:Number):Number{
if (ax>=0){
return ax
} else {
return -ax
}
}